Magmacho Dragon
FIRE 8

Magmacho Dragon

  • ATK:
  • 1800

  • DEF:
  • 2200

  • View:
  • 1210




You can banish up to 3 FIRE monsters from your GY; this card gains 400 ATK for each, until the end of this turn. If a face-up FIRE monster(s) you control is destroyed by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card (but banish it when it leaves the field), then draw 1 card. You can only use each effect of "Magmacho Dragon" once per turn.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 9, 2026
53± 8/ 100
Power Score
Intrinsic 51
Deck 53

Magmacho Dragon — Power Evaluation

Final Score: 53 ± 8 · Confidence: Medium

  • Intrinsic: 51 · Deck: 53 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Material body

Why it scores here

Magmacho Dragon is a graveyard-recursion card. Its text converts a face-up FIRE monster being destroyed by a card effect into a Special Summon plus one draw, and its banish-for-ATK effect is a pump rather than a board-making tool. It is not a starter and has no recorded combo appearances, so its combo and conversion scores stay modest. Its 1800 ATK and 2200 DEF earn no points; the score comes from its recursion, its single-copy cost and its role across 52 decks.

Axis scores

Axis Score Evidence
Accessibility 55 Appears in all 52 sampled decks at about one copy each, but it only becomes live from the graveyard after a FIRE monster is destroyed by an effect, so it is not a hand-start (observed for deck presence, inferred for the trigger).
Combo & Conversion 40 No recorded combo boards, so conversion rests on the text alone: one draw plus a revive from a 1800 ATK body (inferred).
Resource Economy 55 The revive effect nets one card and the ATK pump costs graveyard banish, but the summoned copy is banished when it leaves the field, so the recursion is one-shot (verified from text, observed in decks).
Effect & Interaction 10 No negation, removal or hand-trap effect in the text (verified).
Material Utility 50 Level 8 Pyro FIRE body that can serve as Fusion or Synchro material, though the 1800 ATK is weak for material value (inferred from stats and text).
Resilience & Flexibility 45 Recursion from the graveyard is multi-zone, but each effect is once per turn and depends on a FIRE monster being destroyed by an effect (verified from text).
Deck-Building Efficiency 80 Single-copy usage with about 1.04 average copies per deck and no garnet or lock restriction (observed).

Calculation

Weight profile: Recovery/Recursion primary, no secondary blend; weights as listed in the rubric. Intrinsic ≈ 51, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Graveyard recursion with a draw attached, live in 52 sampled decks
  • Single-copy cost with no garnet or lock restriction
  • Spread across 14 archetypes in the sample

Weaknesses

  • Needs a FIRE monster destroyed by card effect before the recursion turns on
  • Each effect is once per turn
  • Weak 1800 ATK body and no interaction
  • The deck sample is concentrated in Fire King and Shiranui shells

Counters / choke points

  • Ash Blossom & Joyous Spring would stop the graveyard trigger when it is used in response (inferred from text)
  • Board-wipe or effect-destruction lines that avoid triggering the FIRE condition

Best use

Recursion and draw in FIRE shells, a second-body value card. Decks: Fire King, Shiranui, Mayakashi. Suggested copies: 1.

Evidence & gaps

  • Verified: Level 8 Pyro FIRE Effect Monster with 1800 ATK and 2200 DEF; Graveyard banish of up to 3 FIRE monsters grants 400 ATK each until end of turn; Graveyard trigger on a face-up FIRE monster destroyed by card effect: Special Summon this card (banished when it leaves) and draw 1; Each effect is once per turn
  • Observed: Present in 52 sampled decks, 94.2% in gameplay type 7; Average 1.04 copies per deck, 50 decks at one copy; Top partners include Ash Blossom & Joyous Spring at 63.5% of decks
  • Inferred: Primary role is recursion, since the graveyard revive plus draw is its main value; Ash Blossom & Joyous Spring is a plausible counter to the graveyard trigger; Material value is moderate given the 1800 ATK body
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); archetype inclusion inferred from the deck sample only no meta sample; meta_power left null











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